Mindrealm v1 Bootstrap and Compiler UI — PHLEGM v8 style match

Appearance and workflow follow the current PHLEGM v8 compiler UI, while Mindrealm v1 target and build semantics remain project-specific.
The shared Compiler-UI.ps1 and bootstrap Install-and-Compile.ps1 are reused unchanged, with Mindrealm behavior selected by JSON manifests.
Canonical version-qualified Mindrealm layout: carrier/Mindrealm v1/ and ../../Mindrealm v1/ live install.
Windows targets: 32/64-bit × OpenGL/D3D11. Linux: x86/x86_64 × OpenGL. No Vulkan target is presented.
No PHLEGM runtime component-permission toggles are added to Mindrealm.
Includes remembered settings, progress, ETA, logs, combined archives, and non-destructive cloning.
No Python tools are included. FreeBASIC native build/runtime compilation was not exercised in this environment.
